Posts

Summer

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First off, thank you so so much to everyone who sent me holiday photos of our games “in action”! I appreciate it more than you know! In exchange, I made this series for you:... I ran to the garden when the first rays of sun popped up. The Lost Necklace was a perfect subject, it is magical to see the light dancing on the glass beads. :-)))) Ps: don't drop the beads on the grass otherwise you really need to rely on helpful ants. :-D

Ed&Wolf in the cellar

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Everybody seems to be on holiday, but we are still in the middle of the school closing week. I am looking forward to the long lazy summer days when we have more time to live and play. With this Ed&Wolf photo series, we say goodbye to the rainy weather, hoping that the Dutch summer will spoil us with a couple of warm days. :-) Thanks for Chummy Coffe Leiden letting me take these pictures in their basement! I can imagine how surprised they were when I chose the dark cellar for background over the homely furnished, beautiful shop interior. But somehow, I felt the link between the atmosphere of the game and that hidden room. After seeing these pics I hope they will agree with me. I am grateful for the opportunity for being there! Thank you, again guys, see you soon! :-) If you are longing for a good coffee in Leiden do not pass their door!

Once Upon a Rainy Day

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Well, hello again! I had been messing around with this post until the game – somehow – ‘became’ completed. I suppose witnessing exclusively the final, spectacular phase of the process is much more fun for you than following my struggles day by day. :-) So, here you are, this is our next game right before starting the production: We hope you will like its twisted (but simple!) logic and funny, colourful atmosphere! The game will be available (hopefully,) when you return from the summer holiday. Technical details: Age: 5+, Number of players: 2-4, Duration:15-20 min

Cats – The Beginning

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It took me for a while to discover how amazing creatures cats are. I had several surprisingly good experiences with them recently and after cat-sitting for a week, I helplessly fell for their funny character. In my case, it means that our new game is going to be about cats. I have invented two rather difficult gameplay during the last year so it is time to turn back to those rules that can be adapted easily and you don’t need to take a day off to learn them.

Ed&Wolf – out now!

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Let us introduce you to Ed and his best friend, Wolf. They accidentally invent a magic potion that turns the plants into moving, talking creatures. Ed and Wolf soon discover that their loveable, funny plant friends need special elements: liquid light, flaming water, earthy darkness and the stone of life. Keeping the existence of their new friends in secret, Ed and Wolf sneak out every night to gather these odd ingredients. However, the night is short and the hidden corners of the rooms can only be revealed one by one. Help them in their nighttime quest: find everything the plants need and return to Ed’s room before it is too late… Ed&Wolf is not a linear game it is more like an escape room: the players have to consider every movement and situation as a puzzle to solve. The goal is to cross the garden, walk through the house, moving from one tile to another, meanwhile you have to spare your Time Cards, collect special ingredients and save as many plants as you can. …and: return to

Ed&Wolf – new cover

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I have to confess something: at the very last moment, I changed the cover of the game. It is a shame because changing anything at this moment is risky and needs extra effort for our team, but as I wasn’t entirely satisfied with the previous version I could not stop. I am grateful for their patience. Thanks, guys! It seems stress has a good impact on my creativity but I freak out the people around me. 

Ed&Wolf – About the game

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Before the Christmas-themed posts, let me tell you a bit more about this game. Not too much, I would like to keep the story in secret until the very last moment. Let’s see the brief description of this dark and mystical game: As every night Ed&Wolf are having an adventurous journey through their garden and house to gather crystals, it seemed an obvious solution to create a tile-laying game to show how the hidden corners are revealed one by one. Each player has a time card deck to manage their own time to achieve their goals. Every movement costs time but crossing the obstacles costs much more! I don’t know how innovative an idea it is, but I am so proud of it. It also makes the game exciting (= cruel) that (at least) one of the players has to reach Ed’s room until the time cards run out. The player who succeeds gets extra victory points. There are very special objects to help Ed and Wolf during their night rush. All funny stuff, invented by a child’s fantasy. I do hope you will lik